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This is a blog for all the cool, but minor, things that your creators do for you.

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Gaze And Longsight, posted on Mon Mar 30 20:09:52 2009
Posted by: Drakkos
Category: Guilds
To make Longsight and Gaze consistent with the newly consistent crystal balls and FFM, Gaze and Longsight have similarly been changed to a PK assistance check rather than a straight up PK check. Remember, usual rules on NPK/PK interactions apply!

Drakkos

Floron's Fabulous Mirror, posted on Mon Mar 30 09:57:00 2009
Posted by: Drakkos
Category: Guilds
In order to make this work in a consistent way with the crystal balls, the check for this has been changed from a straight PK check to a PK assistance check.

This should not be interpreted as permission for NPKs to interfere in PK activities - we already have rules in place for that. You may think 'Ah, they'll never know when that's happening', but trust us, WE KNOW.

Drakkos.

Klein Bottles, posted on Sun Mar 29 11:41:32 2009
Posted by: Kaylar
Category: Guilds
Aquilo has made a small change to Klein bottles; opening a bottle and releasing the spell in it will now increase background magic levels instead of giving it a chance to reform.

Playing With Your Balls, posted on Sat Mar 28 16:05:10 2009
Posted by: Drakkos
Category: Sur and General
Crystal balls are making a triumphant return to the game, albeit with numerous changes! For one, there are different skill checks, for another there are more skill checks, and for another still they now get distorted by high background magic. You can also smash them for Fun and Profit and access to Thaum Crystals.

Enjoy, until they need to be taken out of the game again![1]

Drakkos

[1] We've struggled to make the balls fun and balanced for years, and there's no reason to assume we've...

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Bizarre Bazaar Bugs Banished, posted on Fri Mar 27 03:22:34 2009
Posted by: Jewels
Category: Klatch (domain pages)
Our newest Klatchian creator, Evis, has finally tracked down and squashed the annoying little bug that caused the bazaar stalls to behave in mysterious and inconsistent ways. Moving in and out of stalls should simply just work.


Sweet Tooth, posted on Mon Mar 23 16:56:24 2009
Posted by: Kake
Category: Ram (domain pages)
The previously-anonymous sweetie shop keeper in Mad Wolf has finally decided to reveal his actual name, and in celebration of this has not only started stocking a new type of sweet, but also added a little extra reward for customers who spend lots of money in his shop; the achievement to look out for is Sweet Tooth.

New Achievements, posted on Mon Mar 23 01:58:02 2009
Posted by: Trilogy
Category: General
Put in Master of all Guilds, Diversified and Long-term Investor.

Sto Lat Academy Of Artificers, posted on Sat Mar 21 22:21:21 2009
Posted by: Touchstone
Category: Guilds
The Sto Lat wizards' guild has undergone a complete renovation, becoming a centre of excellence for the study of Artifice and Craft.

There are new spells, two new crafting systems, some new magical toys, and lots of fun little things to do, from sitting in the garden over a game of chess to playing darts or billiards in the bar.

Be careful around the boiler, though, it's experimental...

This has been a long time in the writing - the project was originally begun by Devon in 2004, and near...

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Riverwind, posted on Sat Mar 21 22:01:40 2009
Posted by: Bluius
Category: Ram (domain pages)


Hello!

I’ve been working hard helping the citizens of OC clean up after the terrible flooding many years ago in the area.

As such we have finally managed to clear Riverwind Road (those cobbles are hard to scrub!) This means the docks can be reached, and some lovely new people can be met!

Thanks for all the help!

Noko

Wan Bending Reed, posted on Fri Mar 20 19:42:00 2009
Posted by: Trilogy
Category: General and Cwc (domain pages)
Wan Bending Reed has expanded his weapon making skills to include some more descriptive names for his tried and tested weapons. Functionality hasn't changed at all. Thanks to various players for the ideas, especially Elera who provided the bulk :)

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