Getting Started |
Discworld Newbie Help |
Getting Started |
Description
When you're just starting, the game can be quite confusing. To help you find your way through most of the difficulties, here is a list of help files, aimed at newbies, to consult if you need to know more!
To read a help file in the list, just type "help <that help file>", for example "help healing methods". If you get stuck in a long help file, just type "f" (without quotes) or send an empty line to get the rest.
GENERAL GOOD READS: | MOVING AROUND: | COMMUNICATION: | |
essentials | being lost | bulletin boards | |
getting help | darkness | chatting | |
playing fair | dealing with water | clubs and families | |
saving and quitting | movement basics | mudmail | |
travelling distances | npc interaction | ||
other players | |||
DAILY ISSUES: | GUILDS: | soul commands | |
combat | guild information | spam protection | |
clothes and containers | assassins guild | talking | |
doing quests | priests guild | ||
dying | thieves guild | ||
healing methods | warriors guild | ||
making money | witches guild | ||
using colours | wizards guild | ||
weapons and armour |
Note that there are a lot more help files than listed here. For some more lists of available help files, you can have a look at "help command_list" or "help concepts"; spells and rituals usually have their own help files as well. Rooms and objects often have help files too; try "help here" or "help <object>" if you are looking for that.