set_pile_name |
Discworld cont_medium help |
set_pile_name |
Name
set_pile_name - The name of a pile of the stuff.
Syntax
void set_pile_name(string name);
Description
What name to give a bunch of the stuff. Like a 'pile of comfrey' the pile name would be 'pile'. A 'puddle of honey' the pile name would be 'puddle'.
Example
/* Food inherits cont_medium */
inherit "/obj/food";
void setup() {
set_name("rice");
set_long(
"Little oval shaped hard nuggets, they are made almost totally "
"of starch.\n");
/* Make it a continuous object */
set_continuous();
/* Set an alias to the medium so that it can be connected correctly */
set_medium_alias("RiceStuff");
/* How much of the stuff we have here */
set_amount(100);
/* 200 bits of rice weighs 1 weight unit */
set_weight_unit( ({ 1, 200 }) );
/* The name of a pile of them */
set_pile_name("pile");
/* The size of each of the amounts */
set_amount_types( ([ "pinch" : ({ 1, "pinches" }),
"handful" : ({ 100, "handfuls" }),
"bucket" : ({ 10000, "buckets" }) ]) );
/* The name for each of the sizes of piles */
set_pile_types(({ 400, "small", 800, "medium", 1600, "large", "huge" }) );
} /* setup() */
See also
query_pile_name