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set_no_join

Discworld cont_medium help

set_no_join

Name

set_no_join - Internal flag.

Syntax

void set_no_join();

Description

This is an internal flag used by the object telling it if it should or should not join to the existing objects in the inventory when it moves. This is used to prevent -ve medium object anhiliating inventories (anti-comfrey!).

Could be set on a medium object to force it to stop joining with other objects of the same type. The status of this variable is not saved over player log outs.

See also

query_no_join, reset_no_join