set_no_join |
Discworld cont_medium help |
set_no_join |
Name
set_no_join - Internal flag.
Syntax
void set_no_join();
Description
This is an internal flag used by the object telling it if it should or should not join to the existing objects in the inventory when it moves. This is used to prevent -ve medium object anhiliating inventories (anti-comfrey!).
Could be set on a medium object to force it to stop joining with other objects of the same type. The status of this variable is not saved over player log outs.
See also
query_no_join, reset_no_join