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core: unknown call_other(object|string|object *, string, ...); object new(string); /* clone_object */ void destruct(object); int exec(object, object); finding objects: object find_object(string); object find_living(string); object find_player(string); mixed *find_wizard(string); object present(object|string, void|object); string *wizards(); object *users(); object next_living(object); state of the system: object previous_object(); object this_object(); object this_player(void|int); string query_verb(); system calls: string mud_name(); object master(); string version(); string query_load_average(); string rusage(); /* resource usage */ int command(string); /* where should this one go? */ void throw(mixed); void shutdown(); void set_prompt(string); /* where should the call_out stuff go? */ mixed *call_out_info(); int remove_call_out(string); void call_out(string, int, void|mixed); int find_call_out(string); void notify_fail(string); void wizlist(void|string); /* where should this go? */ object shadow(object, int); /* where should this one go? */ /* these two should be written in terms of the file io functions */ void save_object(string); int restore_object(string); system calls: directly mapped to UNIX equivalents string crypt(string, string|int); /* An int as second argument? */ string query_host_name(); string ctime(int); int random(int); int time(); system calls: debugging void break_point(); int trace(int); void swap(object); /* Only used for debugging */ string traceprefix(string|int); mixed debug_info(int, mixed|void, ...); filesystem i/o: /* too many filesystem efuns. We should winnow this list and implement a lot of these as simul_efuns (especially all of the read/write ones) */ filesystem i/o: mapped directly to UNIX equivalents int mkdir(string); int cp(string, string); int link(string, string); int rm(string); void rmdir(string); int rename(string, string); filesystem i/o: derived string read_bytes(string, void|int, void|int); string read_file(string, void|int, void|int); int cat(string, void|int, void|int); int write_file(string, string); void log_file(string, string); /* why do we have this one? */ string *get_dir(string, int default: F_CONST0); mixed *stat(string, int default: F_CONST0); int file_size(string); void tail(string); /* shouldn't cat be used for this? */ int write_bytes(string, int, string); void ed(void|string, void|string); /* hmm, maybe this should go elsewhere */ security: int export_uid(object); string geteuid(object default: F_THIS_OBJECT); string getuid(object default: F_THIS_OBJECT); int seteuid(string|int); communication: between objects void tell_object(object, string); void tell_room(object|string, string, void|object *); void say(string|mixed *, void|object|object *); void shout(string); void message(string, string, string|string *|object|object *, void|object|object *); communication: between object and interactive void get_char(string, void|int); void input_to(string, ...); int receive(string); object snoop(void|object, void|object); void printf(string, ...); void write(mixed); string sprintf(string, ...); programming language - types int intp(mixed); int objectp(mixed); int pointerp(mixed); int stringp(mixed); int mapp(mixed); int undefinedp(mixed); int sizeof(int|mapping|mixed *); programming language - bitstrings string clear_bit(string, int); int test_bit(string, int); string set_bit(string, int); programming language - mappings: void map_delete(mapping,mixed); mapping allocate_mapping(int); mixed *keys(mapping); programming language - string processing: string capitalize(string); string lower_case(string); int strlen(string); string process_string(string); string *regexp(string *, string); string extract(string, void|int, void|int); int cindent(string); programming language - array processing: string implode(string *, string); string *explode(string, string); mixed *map_array(mixed *, string, object|string, void|mixed); int member_array(mixed, mixed *); mixed filter_array(mapping|mixed *, string, object|string, void|mixed); mixed *sort_array(mixed *,string,object|string default: F_THIS_OBJECT); mixed *unique_array(mixed *, string, void|mixed); mixed *allocate(int); object properties: verbs/actions void add_action(string, void|string, void|int); int remove_action(string, string); void add_verb(string); void add_worth(int, void|object|string); void add_xverb(string); object properties: container/contained object environment(void|object); void move_object(object|string, void|object|string); object *all_inventory(object default: F_THIS_OBJECT); object *deep_inventory(object); object first_inventory(object|string default: F_THIS_OBJECT); object next_inventory(object default: F_THIS_OBJECT); object properties: living void disable_commands(); void enable_commands(); int living(object); void set_living_name(string); mixed *commands(); int set_heart_beat(int); object properties: miscellaneous string function_exists(string, object default: F_THIS_OBJECT); string file_name(object default: F_THIS_OBJECT); /* important */ void enable_privileges(object); int privp(object); object query_snoop(object); void set_hide(int); int set_light(int); object properties: relationship to other objects string *deep_inherit_list(object default: F_THIS_OBJECT); string *inherit_list(object default: F_THIS_OBJECT); object *children(string); object properties: interactive int query_idle(object); string query_ip_name(void|object); string query_ip_number(void|object); int interactive(object default: F_THIS_OBJECT); int in_edit(object default : F_THIS_OBJECT); int in_input(object default : F_THIS_OBJECT); void enable_wizard(); int wizardp(object); int userp(object);