reclaim_objects |
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reclaim_objects |
Name
reclaim_objects - reclaim any lingering objects
Synopsis
int reclaim_objects( void );
Description
Cycles through all objects that are loaded, and frees any lingering objects that it can. This could result in a sizable amount of memory being freed up, depending on how the mud is coded. Objects are typically left lingering when a global variable in more than one object contains a pointer to it, and the object gets destructed. This efun returns the number of destructed objects encountered in variables.