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tell_room

Discworld driver help

tell_room

Name

tell_room() - send a message to all objects in a room

Synopsis

void tell_room( mixed ob, string str, object *exclude );
void tell_room( mixed ob, string str, object *exclude, string language );
void tell_room( mixed ob, string* str, object *exclude, string language );

Description

Send a message `str' to object all objects in the room `ob'. `ob' can also be the filename of the room (string). If `exclude' is specified, all objects in the exclude array will not receive the message.

If the language is specified then the string passed in can be an array, the first element being the start bit and the second bit being the message to mangle.

See also

write(), shout(), say(), tell_object(), catch_tell()