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reload_object

Discworld driver help

reload_object

Name

reload_object - return an object to its just-loaded state

Synopsis

void reload_object( object ob );

Description

When reload_object() is called on `ob', all the driver-maintained properties are re-initialized (heart_beat, call_outs, light, shadows, etc), all variables are re-initialized, and create() is called. It has a similar effect to destructing/reloading the object, however, no disk access or parsing is performed.

See also

new(), clone_object(), destruct()