enable_commands |
Discworld driver help |
enable_commands |
Name
enable_commands() - allow object to use 'player' commands
Synopsis
void enable_commands( void );
Desription
enable_commands() marks this_object() as a living object, and allows it to use commands added with add_action() (by using command()). When enable_commands() is called, the driver also looks for the local function catch_tell(), and if found, it will call it every time a message (via say() for example) is given to the object.