remove_call_out |
Discworld driver help |
remove_call_out |
Name
remove_call_out() - remove a pending call_out
Synopsis
int remove_call_out( string fun | int handle );
int remove_call_out();
Description
Remove next pending call out for function `fun' in the current object, or the call_out() which returned the integer `handle'. The return value is the time remaining before the callback is to be called. The returned value is -1 if there were no call outs pending for this function. If no argument is given, all the call_outs of the object are removed, and 0 is returned.