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move_or_destruct

Discworld driver help

move_or_destruct

Name

move_or_destruct - ask an object to move to the specified destination

Synopsis

int move_or_destruct( object dest );

Description

If an object's environment is destructed, this apply is called on it's contents. 'dest' will be the environment of the destructing object, or zero if it has none. If the object does not move itself out of the object being destructed, it will be destructed as well.

See also

destruct(3), move_object(3), init(4)