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valid_save_binary

Discworld driver help

valid_save_binary

Name

valid_save_binary - controls whether or not an object can save its program

Synopsis

int valid_save_binary( string file );

Description

When the driver is compiled with ALWAYS_SAVE_BINARIES, or an object uses '#pragma save_binary', valid_save_binary is called with the program's filename. If valid_save_binary returns 1, the save will be allowed, otherwise it will not.