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get_save_file_name

Discworld driver help

get_save_file_name

Name

get_save_file_name - back up editor file on abnormal exit

Synopsis

string get_save_file_name( string );

Description

This master apply is called by ed() when a player disconnects while in the editor and editing a file. This function should return an alternate file name for the file to be saved, to avoid overwriting the original.

Note

This apply used to be named get_ed_buffer_save_file_name().

See also

ed(3)