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set_eat_mess

Discworld food help

set_eat_mess

Name

set_eat_mess - Sets the eat message of the object.

Syntax

int set_eat_func();

Description

Sets the eat message of the object. This is used when the object is eaten, the eat function on the eat object is called when the object is eaten. The eat message is displayed at this point.

The eat message is set with add_succeeded_mess, so all the stuff which you could do with an add_succeeded_mess you can do here.

Example

set_eat_mess("$N chomps happily on $D.\n");

See also

set_eat_func, set_eat_object, query_eat_mess, query_eat_object, query_eat_func