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add_eat_effect

Discworld food help

add_eat_effect

Name

add_eat_effect - Adds an eat effect.

Syntax

void add_eat_effect(string effect, int number);

Description

Adds an eat effect to the food. This will be executed when the food is eaten.

The effect is added with a number as the argument. The number is based on the amount which is eaten multiplied by the number passed into the add_eat_effect_func, multiplied by the first element of the query_weight_unit and then divided by the section element of the query_weight_unit.


ie:
eff_num = (amount * number * weight_unit[0]) / weight_unit[1]

Where number is the the number passed into the add_eat_effect function.

See also

query_eat_effects, set_eat_effects, query_weight_unit, set_weight_unit, remove_eat_effect