Skip to main content

Developer Blogs

Recent Developments

This is a blog for all the cool, but minor, things that your creators do for you.

[ Am | Council | Cwc | Developers | Fluffos | Forn | General | Guilds | Klatch | Learning | Liaison | Mudlib | Playerkillers | Playtesters | Quiz | Ram | Special | Sur | Underworld | Waterways | Web ]

Pfffffffffffffffffffffhut. Ach, There Goes Another One., posted on Fri Feb 27 18:52:22 2015
Posted by: Aristophanes
Category: Guilds
I was originally intending, when implementing the "seal distortion" idea, to make it suck people in once in a while when they failed.

I've found a way around the problem that stopped me from doing this initially (and people told me they thought it would be fun!), so I've added it.

In short: If you fail a distortion, you might get sucked inside!

Have MORE fnu. :)

Distorted Reality, posted on Thu Feb 26 18:59:22 2015
Posted by: Aristophanes
Category: Guilds
Wizards are now able to seal distortions shut in the Unseen University's library.

This uses your magic.spells.special skill, costs a reasonably large number of magic GP per attempt, and varies in difficulty.

Have fnu :)

Wonderful Websites, Lovely Links, posted on Wed Feb 25 17:23:48 2015
Posted by: Borealis
Category: Special
Players confused as to why their submitted website links are not being validated should now find an answer in their mudmail.

An explanation of HTTP response codes can be found on Wikipedia at

Further Fiddling With The Combat Formulas, posted on Sat Feb 14 09:48:39 2015
Posted by: Pit
Category: General
The difficulty of parrying unarmed, and parrying someone who is fighting unarmed, has changed a little.

Additionally, the speed of defending with a shield has been improved.

Brutal Beheadings, posted on Fri Feb 6 13:15:32 2015
Posted by: Pit
Category: Guilds

Warriors who have been having trouble with behead since the changes to specials may be pleased to learn that beheadings can now be executed in a variety of styles, ranging from rather easy (for untargeted beheadings) to rather hard (for brutal beheadings). As before, the difficulty also depends on the weapon you use.

(Translation for the warrior types with 8 int: Ug! You must now say HOW to behead, or it'll be a soft whack. But it'll mostly be easier. Ugh!)

Rearranging Your Stats, posted on Mon Feb 2 19:45:59 2015
Posted by: Pit
Category: General
Those who seek to rearrange can now do so using the "rearrange" command rather than visiting the retrophenologist.

We do hope that this will not tempt people to rearrange lightly - remember, it will still only be a one-time decision!



Subscribe to this blog through RSSRSS

Back to list of blogs.