An Encouradjinn Start, posted on Mon Nov 27 16:27:46 2023 | Posted by: Kadath | Category: Klatch (domain pages) | Following the re-discovery of the Eritian Desert ruins, a few adjustments have been made to make the player experience a little smoother:
- Jassi's forge now has a custom helpfile that should help with the ordering syntax, rather than a generic "forge" helpfile. Use "help here" in the forge to view it.
- Jassi will now give you a reminder of which special item he needs if you try to give him the wrong item.
- Presenting a djinn weapon to another player will now check against their unmodi...Read The Rest Of This Entry |
Uncivil Endjineering, posted on Fri Nov 17 09:49:23 2023 | Posted by: Kadath | Category: Klatch (domain pages) | Deep within the Eritian Desert, the ever-shifting sands have uncovered a decades-old trail to a ruined and forgotten settlement.
Several of the beings within this settlement still live, going about their daily routines in service of long-departed masters. Others have survived but with a rather less cooperative disposition.
There are lots of new things to discover that I don't want to spoil, but I invite you to explore this new area and hope you have fun with it! Many items have an associate...Read The Rest Of This Entry |
Over Our Quota On Bug Fixes, posted on Wed Nov 8 14:27:16 2023 | Posted by: Kadath | Category: Guilds | A number of additions, improvements and bug fixes have been made throughout the Ankh-Morpork Guild of Thieves and beyond. Below is a list of the most noteworthy changes.
Commands:
- A bug in backstab has been fixed. Previously, if you tried to backstab while your inventory was still regenerating, the attempt would go through but you wouldn't get any attacks. Now the attempt is prevented entirely, so you don't lose GP for no reason.
- Scope now works properly for items sold in container...Read The Rest Of This Entry |
Tooling About, posted on Mon Sep 25 20:54:05 2023 | Posted by: Kadath | Category: General | I've made a few small fixes and updates, as follows:
- DJB madmen are now significantly more likely to shout about paid advertisements than to shout about some random chatter they heard from passers-by. Hopefully this will make it more worthwhile to take out advertising time in the city.
- Maker's mark stamps (for leather tooling) now feature an expanded range of animals to choose from, mostly those associated with the Mano Rossa, Ninja and Conlegium Sicariorum.
- Vic's tannery in Ohulan-Cu...Read The Rest Of This Entry |
The Darling Bugs Of May, Part 2, posted on Wed May 10 12:07:37 2023 | Posted by: Kadath | Category: General | Here's the latest batch of updates, tweaks and fixes from your lovely creator team:
- Playershop greeter imps have finally learned how to speak Brindisian, Dwarfish and Klatchian. (If yours is not co-operating, please ask a liaison to update the room, or wait for the next reboot.)
- The output of the temperature command has been clarified, removing the need to wonder (or argue about) whether "a lot of warmth" is more than or less than "quite a lot of warmth".
- The weights of garlic clov...Read The Rest Of This Entry |
Making Your Mark, posted on Wed Apr 19 11:07:49 2023 | Posted by: Kadath | Category: Special | A few specific tanneries in the Sto Plains and Ramtops regions now stock leather tooling equipment. This will allow you to add text and patterns to leather items, or those made of similar enough material. Two pattern books and several loose tooling pattern sheets are available in various locations and more are expected to start appearing as additional enterprising shopkeepers look to get in on this new avenue of income. |
Arcane Machinations, posted on Tue Apr 11 12:11:58 2023 | Posted by: Kadath | Category: Guilds | Thanks to an unprecedented few days of reluctant cooperation and minimal[1] bickering, the various orders of wizardry (and hedge wizardry) have been able to iron out a number of thaumic wrinkles with various spells, artifacts and magical miscellanea. The most noteworthy of these changes are summarised below:
Jogloran's Portal of Cheaper Travel (JPCT)
- Burning portals from JPCT should now interact in more intuitive ways with things like hand and foot armour, as well as elemental shielding.
...Read The Rest Of This Entry |
Skeleton Staff, posted on Fri Mar 31 12:05:04 2023 | Posted by: Kadath | Category: Guilds | In a move appropriate to his profession, the renowned necromancer Grisald has posthumously made some adjustments to his Reanimated Guardian spell:
- Raising a skeleton warrior will now imbue it with a modest amount of skill in traversing difficult terrain. This should help skeletons to keep up with their masters in a few specific locations. Grisald advises that he tried to extend this benefit to swimming, but apparently there are 'too many holes'.
- Wizards will now be notified when the magic...Read The Rest Of This Entry |
Minor Thing, posted on Thu Mar 16 13:09:56 2023 | Posted by: Kadath | Category: Klatch (domain pages) | Far away, sisters and brothers of the desert have divined that sand is not quite as abrasive anymore.
Enjoy. |
Bear Frivolities, posted on Wed Mar 15 20:40:10 2023 | Posted by: Kadath | Category: Cwc (domain pages) | The owner of the Assemble-An-Animal Workshop in Bes Pelargic has finally grown tired of the neverending stream of requests from customers asking him expand his available stock. To solve this problem once and for all, he has hired a tailor imp who will produce miniaturized versions of any weapon, shield, armour piece, or item of clothing that it is presented with. For a fee, of course.
Happy shopping! |
| Archives |