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The Warriors' Guild

The Warriors' Guild. The Warriors' Guild is for the brave and heroic. As a member you can expect to receive a sound background in beating, bashing, slicing, and dicing a variety of opponents up with a wide selection of weapons. The evaluation of arms and armour will also be covered in detail. Join this guild if you wish to journey to interesting places, meet interesting people, and give them a sound thrashing.

The Warriors' Guild has the following specialisations:

Ankh-Morpork Palace Guard

  • crafts.smithing.black.weapons
  • fighting.defence.blocking
  • fighting.defence.parrying
  • fighting.melee.flail
  • fighting.melee.heavy-sword
  • fighting.melee.mace
  • fighting.melee.sword
  • fighting.points
  • fighting.range.thrown
  • fighting.special.tactics
  • fighting.special.weapon
  • fighting.unarmed.striking
  • adventuring.evaluating.armour
  • adventuring.evaluating.weapons
  • crafts.medicine.firstaid

Djelian Guard

  • crafts.smithing.black.weapons
  • fighting.defence.blocking
  • fighting.defence.parrying
  • fighting.melee.dagger
  • fighting.melee.mace
  • fighting.melee.polearm
  • fighting.melee.sword
  • fighting.points
  • fighting.range.fired
  • fighting.special.tactics
  • fighting.special.weapon
  • fighting.unarmed.grappling
  • adventuring.evaluating.armour
  • adventuring.evaluating.weapons
  • adventuring.direction

Duchess Saturday's Musketeers

  • crafts.music.instruments.stringed
  • crafts.music.instruments.vocal
  • fighting.defence.dodging
  • fighting.defence.parrying
  • fighting.melee.dagger
  • fighting.melee.sword
  • fighting.melee.flail
  • fighting.melee.polearm
  • fighting.points
  • fighting.range.thrown
  • fighting.special.tactics
  • fighting.special.weapon
  • fighting.unarmed.grappling
  • adventuring.movement.riding.horse
  • adventuring.acrobatics.tumbling

Hublandish Barbarians

  • crafts.materials.leatherwork
  • crafts.medicine.firstaid
  • fighting.defence.blocking
  • fighting.defence.dodging
  • fighting.defence.parrying
  • fighting.melee.axe
  • fighting.melee.heavy-sword
  • fighting.melee.mace
  • fighting.melee.flail
  • fighting.points
  • fighting.range.thrown
  • fighting.special.weapon
  • fighting.unarmed.grappling
  • fighting.unarmed.striking
  • adventuring.movement.riding.horse

Hunters

  • crafts.hunting.tracking
  • crafts.hunting.trapping
  • crafts.materials.leatherwork
  • crafts.medicine.firstaid
  • fighting.defence.dodging
  • fighting.defence.parrying
  • fighting.melee.axe
  • fighting.melee.dagger
  • fighting.melee.mace
  • fighting.melee.sword
  • fighting.points
  • fighting.range.fired
  • fighting.special.tactics
  • fighting.special.weapon
  • adventuring.movement.climbing.tree

Imperial Guard

  • crafts.smithing.black.weapons
  • fighting.defence.blocking
  • fighting.defence.parrying
  • fighting.melee.flail
  • fighting.melee.mace
  • fighting.melee.polearm
  • fighting.melee.sword
  • fighting.points
  • fighting.range.fired
  • fighting.special.tactics
  • fighting.special.weapon
  • fighting.unarmed.grappling
  • adventuring.evaluating.weapons
  • adventuring.movement.climbing.rock
  • adventuring.evaluating.armour

Klatchian Foreign Legion

  • crafts.medicine.firstaid
  • fighting.defence.blocking
  • fighting.defence.parrying
  • fighting.melee.dagger
  • fighting.melee.mace
  • fighting.melee.polearm
  • fighting.melee.sword
  • fighting.points
  • fighting.range.fired
  • fighting.special.tactics
  • fighting.special.weapon
  • fighting.unarmed.striking
  • adventuring.direction
  • adventuring.movement.riding.camel
  • adventuring.evaluating.weapons

Lancre Highland Regiment

  • crafts.medicine.firstaid
  • crafts.smithing.black.weapons
  • fighting.defence.blocking
  • fighting.defence.parrying
  • fighting.melee.axe
  • fighting.melee.mace
  • fighting.melee.polearm
  • fighting.melee.sword
  • fighting.points
  • fighting.range.fired
  • fighting.special.tactics
  • fighting.special.weapon
  • fighting.unarmed.striking
  • adventuring.movement.riding.horse
  • crafts.hunting.tracking

Samurai

  • crafts.arts.calligraphy
  • crafts.smithing.black.weapons
  • fighting.defence.dodging
  • fighting.defence.parrying
  • fighting.melee.dagger
  • fighting.melee.heavy-sword
  • fighting.melee.polearm
  • fighting.melee.sword
  • fighting.points
  • fighting.range.fired
  • fighting.special.tactics
  • fighting.special.weapon
  • fighting.unarmed.striking
  • adventuring.evaluating.weapons
  • adventuring.movement.riding.horse

Weapon Masters' Court

  • crafts.medicine.firstaid
  • crafts.smithing.black.weapons
  • fighting.defence.blocking
  • fighting.defence.dodging
  • fighting.defence.parrying
  • fighting.melee.dagger
  • fighting.melee.flail
  • fighting.melee.mace
  • fighting.melee.sword
  • fighting.points
  • fighting.range.thrown
  • fighting.special.tactics
  • fighting.special.weapon
  • adventuring.evaluating.weapons
  • adventuring.evaluating.armour

Members of the Warriors' Guild receive some or all of the following commands: