The Wizards' Guild
The Wizards' Guild is for the more subtle people of the disc. We achieve dominance (without fail) by use of the quickness of our thoughts and the judicious application of some of the myriad spells at our disposal. And, unlike an uncouth barbarian warrior, if the situation demands violence, we don't endanger ourselves by taking part in the fray, we blow the bastards up from a distance.
Wizards may join one of the following orders:
The Ancient and Truly Original Sages of the Unbroken Circle
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The Ancient Order of the Dynastic Crescent
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The Ancient Order of Djinn Diviners
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The Hoodwinkers
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The Last Order
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Mrs. Widgery's Lodgers
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The Order of Midnight
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The Ancient Order of the Scintillating Scarab
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The Venerable Council of Seers
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The Sages of the Unknown Shadow
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The Ancient and Truly Original Brothers of the Silver Star
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