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This is a blog for all the cool, but minor, things that your creators do for you.

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No One Knows What The Dead Think, posted on Wed Dec 6 17:37:31 2023
Posted by: Kake
Category: General
Feeding GP to a spectre will now extend the duration of its life properly, rather than simply replacing the old timeout with a new one. This means that you no longer need to wait until your spectre is about to disappear in order to avoid wasting previously-fed GP.

Praying for others will now contribute deity points to the pool in the same way as praying in general.

"appraise here" will now attempt to let you know if you're in a room where dropped things will fall down rather than just stay...

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An Encouradjinn Start, posted on Mon Nov 27 16:27:46 2023
Posted by: Kadath
Category: Klatch (domain pages)
Following the re-discovery of the Eritian Desert ruins, a few adjustments have been made to make the player experience a little smoother:

- Jassi's forge now has a custom helpfile that should help with the ordering syntax, rather than a generic "forge" helpfile. Use "help here" in the forge to view it.

- Jassi will now give you a reminder of which special item he needs if you try to give him the wrong item.

- Presenting a djinn weapon to another player will now check against their unmodi...

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Uncivil Endjineering, posted on Fri Nov 17 09:49:23 2023
Posted by: Kadath
Category: Klatch (domain pages)
Deep within the Eritian Desert, the ever-shifting sands have uncovered a decades-old trail to a ruined and forgotten settlement.

Several of the beings within this settlement still live, going about their daily routines in service of long-departed masters. Others have survived but with a rather less cooperative disposition.

There are lots of new things to discover that I don't want to spoil, but I invite you to explore this new area and hope you have fun with it! Many items have an associate...

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Over Our Quota On Bug Fixes, posted on Wed Nov 8 14:27:16 2023
Posted by: Kadath
Category: Guilds
A number of additions, improvements and bug fixes have been made throughout the Ankh-Morpork Guild of Thieves and beyond. Below is a list of the most noteworthy changes.


- A bug in backstab has been fixed. Previously, if you tried to backstab while your inventory was still regenerating, the attempt would go through but you wouldn't get any attacks. Now the attempt is prevented entirely, so you don't lose GP for no reason.

- Scope now works properly for items sold in container...

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Custom Prayer Books, posted on Tue Nov 7 18:30:18 2023
Posted by: Guildenstern
Category: Guilds
The cellar scriptorium of the Temple of Gapp in Genua is now accessible. Guillaume Bindere works there, and he would prefer that you not bother him so that he can finish his novel in peace. However, please do feel free to bother him by getting him to make custom prayer books for you, because quite frankly the Disc can wait a bit longer for his novel.

The Secrets Of The Heavens, posted on Sat Oct 28 20:47:39 2023
Posted by: Guildenstern
Category: Ram (domain pages)
Wouldst tha like thy fortune told? By a SPOOKY fortune-teller? Then hie thee fearfully to Lancre Town, where Eldritch Ethel awaits, and tha'll unlock the deepest secrets of the heavens and what they hold for THY future.

(Disclaimer: may or may not involve horrible death. Further disclaimer: all fortunes are for entertainment purposes and should not be taken as actual witchery, because the Witch of Lancre Town does not hold with doing this sort of thing except for lots of scumble.)

The Zombies Are Coming (2), posted on Thu Oct 26 17:28:25 2023
Posted by: Capita
Category: Special
The zombie bacterium event will happen again on October 31, Tuesday! If you missed the last one, now's your chance to bite some survivors and/or purify some zombies.

Like the last time, the event will be opt-in: type "zombies opt-in" when it's ongoing to join. This means that if you do not want to participate in the event, you can completely ignore it.

The event will run for 24 hours.

Outstanding Contribution To The Historical Process, posted on Wed Oct 11 20:47:00 2023
Posted by: Thoreksken
Category: Am (domain pages)
The latest bugfix weekend focused on issues inside Ankh-Morpork (though some of the fixes will extend beyond its borders).

Kadath, Kake, and Guildenstern made several outstanding contributions to recitif long-standing issues.

Most noteworthy are the following fixes:

- The Master of Ceremonies quest can now be completed by Adventurers. Clarifications to indicate the roles of Adventurers and Fools have been made.

- Setting off a trap in the haunted mansion will give more helpful feedback to tho...

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Tooling About, posted on Mon Sep 25 20:54:05 2023
Posted by: Kadath
Category: General
I've made a few small fixes and updates, as follows:

- DJB madmen are now significantly more likely to shout about paid advertisements than to shout about some random chatter they heard from passers-by. Hopefully this will make it more worthwhile to take out advertising time in the city.

- Maker's mark stamps (for leather tooling) now feature an expanded range of animals to choose from, mostly those associated with the Mano Rossa, Ninja and Conlegium Sicariorum.

- Vic's tannery in Ohulan-Cu...

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Injury Time, posted on Mon Aug 21 12:30:15 2023
Posted by: Kake
Category: General
Four new achievements have been added, all from ideas in our Rainy Day File: Accident Prone, Brittle Bones, Packrat and Scheherazade.

The quartermaster's shovel is now a mace, rather than a polearm, since this is more consistent with its length.

Sorrel will now answer to "spice".



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