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Klatch - the place where all the sand is

 — "Bugger all else but sand in Klatch." -- Fred Colon


What is Klatch?

Domains on the Discworld are divided into a number of subject area domains - AM, Ram, Forn, CWC, Sur, Guilds, Waterways and, most importantly (for these webpages, at least...) Klatch!

Klatch is the huge continent hubwards of the Circle Sea, from Tacticum on the El Kinte peninsula to the north, down to Istanzia to the south and everything west of there. You'll probably be most familiar with the cities of Djelibeybi and Ephebe, but there are smaller areas in game as well such as the Djelian trading post (north and somewhat west of Djelibeybi), Il Drim (a little fishing village southeast of Ephebe), the ruins of Tacticum, and a PK-only combat arena in the Tsortean desert.


What are we working on?

Our main focus in the Klatch domain right now is adding additional content to further enrich existing areas. Mostly this is intended to take the form of missions (in both Djelibeybi and Ephebe), but also includes additional shops, buildings, features, and all manner of other content.


Much current work is focussing on the adminstrative areas of Ephebe - the Citadel , Citadel palace, and associated features - such as player housing for Ephebe.


Applying to be a creator

Creators are hired into the central Developers domain and projects are assigned from the subject area domains (including Klatch) by need and the interest of individual creators. If you wish to apply as a creator please see the applyingsection of the website for further information.


Klatch Bibliography

Where can you find out more about the stories behind Klatch? Well you can check out the excellent Discworld books by Terry Pratchett which can be bought from Amazon and all other good book stores.

Particularly relevant to Klatch are:

And countless references in other books.

Front cover of "Pyramids"
Pyramids - Pratchett's seventh Discworld novel


Recent Changes ( more | archive )

To gather fine clothing - Thu Mar 3 16:25:54 2016

The proprietor of the toga shop on Philosopher's walk has finally managed to persuade the Tyrant's guards to evict the commune of philosophers that had been squatting in his shop. After the removal of the five cart loads of empty wine bottles that had been filling the back room of the shop from floor to ceiling, he has finally re-opened for business and has started to offer a range of togas to his customers. A tailor in the back room also offers some more bespoke pieces for the more discerning client. He has also managed to bring the level of resident philosophers to more manageable levels as they spend their time in the front of the shop, drinking and philosophising with gay abandon.


Account settled - Thu Nov 5 11:16:21 2015

The smugglers under Ephebe have decided to be nice. From now on, when they catch an enemy on their turf and kill them they will consider all debts paid. Have fnu :)


Into the Arena - Fri May 8 21:46:30 2015

Non-playerkillers wishing to engage in some combative action against worthy opponents may now do so in the PK arena in the Tsortean desert. The PK rules have been amended with a "Temporary PK Status" section, explaining the limits of PK/NPK interaction in such areas.