Skip to main content

Developer Blogs

Recent Developments

This is a blog for all the cool, but minor, things that your creators do for you.

[ Am | Council | Cwc | Developers | Fluffos | Forn | General | Guilds | Klatch | Learning | Liaison | Mudlib | Playerkillers | Playtesters | Quiz | Ram | Special | Sur | Underworld | Waterways | Web ]

Rings And Bells, posted on Tue Dec 20 06:52:22 2016
Posted by: Borealis
Category: Special
Players may now use their own rings in player officiated marriages. See 'help marry' for more information.

The player officiated marriage commands are also now fully polygamy aware. As a result of this, they will also remove any no longer existent players from each particpant's spouse list.

Gem Cutting, posted on Sun Oct 30 15:23:41 2016
Posted by: Borealis
Category: Special
Jeromee in Slippery Hollow invites you to try your hand at crafting semi precious stones and metal bars into jewellery.

Container And Furniture Fullness, posted on Thu Jun 30 09:06:33 2016
Posted by: Borealis
Category: Special
We discovered last night that some containers were incorrectly reporting how full they were, specfically containers over 100% full were reporting as if they were practically empty.

Containers that are over 100% full will start showing as over-full as the update propogates through the system, and particularly after the next reboot.

If a container is shown as being in excess of 100% full, you should be aware that you may not be able to return to the container any items that you remove from it. T...

Read The Rest Of This Entry


Colourful Options!, posted on Tue May 3 21:54:06 2016
Posted by: Pit
Category: Special
A long, long time ago, Discworld proudly supported the graphical standards of the day by implementing the full ansi spectrum of sixteen colours. Since then, graphical standards have come a long way, and for quite some time now, Discworld has supported over sixteen million colours. However, many players have not been using them.

To remedy this waste of colourful possibilities, we have supplied about 240 additional colour names. Have a read of "help colours" and go wild setting your colours to ...

Read The Rest Of This Entry


CTF Improvements, posted on Wed Apr 20 12:40:42 2016
Posted by: Borealis
Category: Special
CTF should now be safe with the stored staff effect provided that the mud does not reboot during your game. Work continues to make it reboot safe for all effects, including floating shields, faith shields, bug shield and armoured skin.

Shattering relics in CTF will now adjust your alignment whilst in the arena. At the end of the game, your alignment will be reset to the value it had when entering the arena.

~/B

Club Houses Revealed, posted on Thu Apr 14 05:41:35 2016
Posted by: Borealis
Category: Special
Club members will now see the addresses of any club houses the club controls when using the '<clubname> info' command of the club badge.

Tactics Response Block, posted on Sun Mar 27 12:52:28 2016
Posted by: Pit
Category: Special
For those whose primary defense is blocking, it is now possible to set your combat tactics response to block.

This has the same effect as setting your response to parrying and your parry hand to the hand holding your shield, except in that it does not matter what hand you hold the shield in. :)

Parry, dodge and neutral response still work as they always have. Thus, you don't *need* to set blocking response. The primary reason for this change was simply consistency and avoiding confusion. :)

...

Read The Rest Of This Entry


Broadening The Mind, posted on Fri Dec 25 19:18:32 2015
Posted by: Aristophanes
Category: Special
A new means of single-player transportation has been put into game on this rainy (for me, at least) Christmas day.

There are travel agencies in Ankh-Morpork, Djelibeybi, Ephebe, Bes Pelargic, Ohulan Cutash, and Genua.

Each agency transports you in a thematically different way, and most have quirky - and hopefully fun -features beyond the actual transportation functionality.

Typing ‘help here’ in the room should give you all the assistance you need to use them.

A few warnings, though...

Read The Rest Of This Entry


Spam Spam Spam., posted on Tue Nov 3 19:58:14 2015
Posted by: Pit
Category: Special
A new option has been added, which causes you to ignore (that is, not see) chatting of items in other players' inventory.

To use it, set options output itemchatter to off.

Note: this is intended to only suppress "background noise" kinds of chats, not chats which are intended to give you information. If you feel that it causes you to miss anything important, please bugreport the item in question.

Terminal Type Warning Message, posted on Sun Jul 12 19:17:20 2015
Posted by: Wodan
Category: Special
If you are getting the message:

Your terminal type is set to ansi, but your client says it can do better.

That is because your client says it supports the 256 colour mode.

For those who use ansi to get different standard colours from the default mxp ones, the

xterm256 setting will stop this message and still use those same colours.

RSS feedRSS

Archives

1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15

Subscribe to this blog through RSSRSS


Back to list of blogs.