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This is a blog for all the cool, but minor, things that your creators do for you.

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Accounting For Death., posted on Tue Feb 4 17:30:44 2020
Posted by: Fran
Category: Guilds
All assassins may now "check" the status of their specialisation's inhumation fund in its private and public inhumation offices. Specialisation admin will also find similar facilities at their disposal in their offices.

Fran.


Need A Hand?, posted on Mon Dec 9 15:20:22 2019
Posted by: Fran
Category: Guilds
This bugfix weekend saw a number of fixes to the spells Booch's Extremal Polymorphism and Yordon's Extremal Extension. Most notably:

* Your left and right hands don't swap anymore.

* Objects now remain held in the same hands (where possible) when you gain or lose arms.

* Two-handed objects that are held in two hands are not dropped if you lose one of those arms.

* When your arms are back to normal, you will now be holding the correct things.

If you had extra arms before these fixes you may ...

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A Hint Regarding Custom Samurai Weapons., posted on Wed Oct 9 14:15:59 2019
Posted by: Aristophanes
Category: Guilds
There is one new variant of each weapon that Bending Reed offers.

For a hint as to what patterns to try, I suggest you look at the title of the previous post :)

Storms Explode On High // As Rivers Bloom And Beasts Climb // Hidden By Bamboo., posted on Sun Oct 6 14:53:30 2019
Posted by: Aristophanes
Category: Guilds
Wan Bending Reed, the master weaponsmith in the Samurai Dojo in Bes Pelargic, has taken delivery of some bamboo and is now willing to incorporate this exciting new material into his creations.

Less Limited Inhumations, posted on Fri Sep 27 19:47:14 2019
Posted by: Aristophanes
Category: Guilds
Assassins of every specialisation used to only be able to close NPC contracts four times.

They can now close NPC contracts four times every eight months or so.

The practical result of this is that every assassin can now close any and all NPC contracts four more times. They will then have to wait a while before they can repeat them.

Assassins may therefore find some of the inhumation achievements easier to complete.

Ciao!

Hey! Where Do You Think You're Going?, posted on Tue Jul 9 19:51:31 2019
Posted by: Fran
Category: Guilds
Thieves (though not necessarily in the guild of the same name) will find that using unsophisticated means to procure their illicit gains are no longer guaranteed a speedy escape.

If you use snatch, you now stand a chance of having your carefully planned exit plan foiled. With enough skill you can improve your odds.

This affects both players and NPCs.

Enjoy/Beware!

Guildtitle Command For Assassins., posted on Tue May 21 18:29:58 2019
Posted by: Aristophanes
Category: Guilds
Assassins of every specialisation are now able to learn and use the guildtitle command to change their guild title at will.

To learn the command, a qualifying member of any of the assassin specialisations must find Mericet (who wanders around the AM guild) and ask him to teach them.

Anti-scry Crystals, posted on Sun Feb 24 13:08:38 2019
Posted by: Aristophanes
Category: Guilds
Crystals imbued with the witch spell Banishing of Prying Eyes now help you to defend against a greater number of methods of external observation.

Holding Tight., posted on Thu Jan 24 18:49:05 2019
Posted by: Aristophanes
Category: Guilds
There have been several changes to the witch spell Gammer Shorga's Helpful Undergrowth.

These have been implemented with the aim of making things fairer for a witch's victims while still giving the witch the opportunity to have their wicked way with them.

Some of the changes are as follows:

1) Stacking/merging of vines. The number of vines that can entangle a victim has been capped. A low level witch will take more casts to reach this cap than a high level one. A low level witch and a high ...

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Sea Hag Relocation., posted on Thu Jan 24 15:25:13 2019
Posted by: Aristophanes
Category: Guilds
An elderly-but-spry lady has taken up residence in a hut in the Harbourwalk of Ephebe. Rumour has it she's spent most of her life living alone in a cave in one of the Ephebian-controlled islands in the Circle Sea.

Any witches visiting her in her new abode may find that she has something interesting to teach them if they possess sufficient skill.

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