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This is a blog for all the cool, but minor, things that your creators do for you.

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A Hint Regarding Custom Samurai Weapons., posted on Wed Oct 9 14:15:59 2019
Posted by: Aristophanes
Category: Guilds
There is one new variant of each weapon that Bending Reed offers.

For a hint as to what patterns to try, I suggest you look at the title of the previous post :)

Storms Explode On High // As Rivers Bloom And Beasts Climb // Hidden By Bamboo., posted on Sun Oct 6 14:53:30 2019
Posted by: Aristophanes
Category: Guilds
Wan Bending Reed, the master weaponsmith in the Samurai Dojo in Bes Pelargic, has taken delivery of some bamboo and is now willing to incorporate this exciting new material into his creations.

Less Limited Inhumations, posted on Fri Sep 27 19:47:14 2019
Posted by: Aristophanes
Category: Guilds
Assassins of every specialisation used to only be able to close NPC contracts four times.

They can now close NPC contracts four times every eight months or so.

The practical result of this is that every assassin can now close any and all NPC contracts four more times. They will then have to wait a while before they can repeat them.

Assassins may therefore find some of the inhumation achievements easier to complete.

Ciao!

Hey! Where Do You Think You're Going?, posted on Tue Jul 9 19:51:31 2019
Posted by: Fran
Category: Guilds
Thieves (though not necessarily in the guild of the same name) will find that using unsophisticated means to procure their illicit gains are no longer guaranteed a speedy escape.

If you use snatch, you now stand a chance of having your carefully planned exit plan foiled. With enough skill you can improve your odds.

This affects both players and NPCs.

Enjoy/Beware!

Guildtitle Command For Assassins., posted on Tue May 21 18:29:58 2019
Posted by: Aristophanes
Category: Guilds
Assassins of every specialisation are now able to learn and use the guildtitle command to change their guild title at will.

To learn the command, a qualifying member of any of the assassin specialisations must find Mericet (who wanders around the AM guild) and ask him to teach them.

Anti-scry Crystals, posted on Sun Feb 24 13:08:38 2019
Posted by: Aristophanes
Category: Guilds
Crystals imbued with the witch spell Banishing of Prying Eyes now help you to defend against a greater number of methods of external observation.

Holding Tight., posted on Thu Jan 24 18:49:05 2019
Posted by: Aristophanes
Category: Guilds
There have been several changes to the witch spell Gammer Shorga's Helpful Undergrowth.

These have been implemented with the aim of making things fairer for a witch's victims while still giving the witch the opportunity to have their wicked way with them.

Some of the changes are as follows:

1) Stacking/merging of vines. The number of vines that can entangle a victim has been capped. A low level witch will take more casts to reach this cap than a high level one. A low level witch and a high ...

Read The Rest Of This Entry


Sea Hag Relocation., posted on Thu Jan 24 15:25:13 2019
Posted by: Aristophanes
Category: Guilds
An elderly-but-spry lady has taken up residence in a hut in the Harbourwalk of Ephebe. Rumour has it she's spent most of her life living alone in a cave in one of the Ephebian-controlled islands in the Circle Sea.

Any witches visiting her in her new abode may find that she has something interesting to teach them if they possess sufficient skill.

Rain Of No Longer Rabid Rabbits., posted on Thu Oct 11 10:34:59 2018
Posted by: Aristophanes
Category: Guilds
The Pishe ritual Soothing Rain now cures rabies too.

Klein And Fresh, posted on Sat Aug 18 17:10:19 2018
Posted by: Capita
Category: Guilds
The Creel Springs wizards' guild and the wizard's stall in Ephebe now stock two new, mind-bending magic items.

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