Skip to main content

What's What!

Welcome to What's What! A web-based recognition programme for the hard work your creators put into this MUD each and every day! In here, you can find a list of your favourite (and not so favourite) creators, and a list of the projects they have been involved with that are either in playtesting (thus, all but completed), limbo (completed but not in the game for whatever reason), or in play (you've been there, done that).

The creators and projects on this page should not be considered exhaustive... this is still a work in progress. If there is a creator you'd like to know more about missing, then ask them... remember, however, that the What's What is a voluntary endeavour. Don't feel offended if they wish to bow out of it.

Have fnu!

Creators

Projects

Pit

Completed projects in the Underworld domain: Communication History

Completed projects in the Forn domain: Genua Job Office Rewrite and Communication History

Completed projects in the Klatch domain: Escort Jobs and Communication History

Completed projects in the Fluffos domain: Communication History

Completed projects in the Developers domain: Communication History

Completed projects in the Special domain: McSweeney Missions, Communication History, Removing Focus, Leagues, Voluntary Skill Caps, Teaching Tweak, Iconograph Albums, Missions: The Beginning, Unit Conversions and Treasure Chests

Completed projects in the Waterways domain: Communication History

Completed projects in the Sur domain: Escort Jobs and Communication History

Completed projects in the Learning domain: Communication History

Completed projects in the Ram domain: Escort Jobs and Communication History

Completed projects in the Liaison domain: Newbie Area Revamp, Communication History and Old Newbie Area Museum

Completed projects in the Am domain: Escort Jobs, McSweeney Missions, AM Job Market and Communication History

Completed projects in the Cwc domain: Communication History

Completed projects in the Playtesters domain: Communication History

Completed projects in the Guilds domain: Holy Sacrifice Recode, Communication History, Specials Fix, Remember Place Changes and Fools' Guild Expansion

Pit's Biography:

Pit is primarily a liaison, but regularly branches out to coding projects. His hobbies include bugfixing and terrifying helping players.

Description of the Holy Sacrifice Recode project

A recode of the holy sacrifice ritual. All guilds can test, either by learning the ritual in the priest room in the palace (by reading the paper there), or by using the "sacrifice me" command.

Other commands in the priest room are "force staunch" (in case staunching breaks, although even if you fail the command the bleeding will stop anyway) and "reset holy sacrifice new" (to appear as someone who hasn't holy sacrificed in a long time).

Things to look out for:

Does the ritual work well? Are all the messages correct? Does the "pool" approach (you can only gain so much in a limited time, unless you spend some time on full gp) work satisfactory? Can you break it in some way, for example by SUing or other inventive methods? Is it abusable in any way? Is it better or worse than what we have now?

The Holy Sacrifice Recode project is currently in play.

The following creators were involved with this project: Pit