call_out |
Discworld efun help |
call_out |
void call_out(string fun, int delay, mixed arg)
Set up a call of function fun in this_object(). The call will take place in delay seconds, with the argument arg provided. arg can be of any type.
Please note that you can't rely on write or say in the fun called since this_player() is set to 0. Use tell_object() instead.
See also
remove_call_out, call_out_info.