allocate |
Discworld efun help |
allocate |
mixed *allocate(int size)
Allocate an array of size elements. The number of elements must be >= 0 and not bigger than a system maximum (definately 1000).
See also
sizeof.
allocate |
Discworld efun help |
allocate |
mixed *allocate(int size)
Allocate an array of size elements. The number of elements must be >= 0 and not bigger than a system maximum (definately 1000).
See also
sizeof.