set_liquid |
Discworld food help |
set_liquid |
Name
set_liquid - Makes the food object into a liquid.
Syntax
void set_liquid();
Description
Changes the food object into a liquid. Liquids are automatically a continuous medium, which means it will aggregate with other liquids of the same type.
This will automatically set the decay speed to 0. Liquids do not decay.
See also
query_decay_speed, set_decay_speed