Bypassing Queues, posted on Fri Apr 3 17:22:54 2015 | Posted by: Woom | Category: Special | You can now suppress the "Queued command" message when queuing commands using "brief queue". "verbose queue" turns them back on again.
Have fnu!
Woom
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Bugfix Weekend!, posted on Tue Mar 31 19:50:48 2015 | Posted by: Aristophanes | Category: Developers | Bing!
You may have noticed a flurry of bug replies this past weekend.
This is because we have resurrected Bugfix Weekends.
Below is a list of some of the things various creators have fixed this weekend:
* Players can now set their club channels to be coloured like talker channels (that is, the entire
message rather than just the club name) by setting "options output clubcolour = full".
* When active, the wizard spell Sageroff's Sentry Summoning will now show up in "shields".
* Failing to t...Read The Rest Of This Entry |
Playerlinks Updated, posted on Sat Mar 14 20:54:26 2015 | Posted by: Borealis | Category: Web | The playerlinks code has undergone a revamp.
Firstly, we've changed the link validation code so that a few valid pages that the old code was unable to validate will now be validated.
Secondly, you can apply a tag to a link. This tag can be one of: General, Crafts, Assassins, Priests, Thieves, Warriors, Witches and Wizards; and the display of links can be filtered by the tag.
All links have been tagges as 'General' initially, so you may want to go to the playerlinks page, scroll to the bottom a...Read The Rest Of This Entry |
Pfffffffffffffffffffffhut. Ach, There Goes Another One., posted on Fri Feb 27 18:52:22 2015 | Posted by: Aristophanes | Category: Guilds | I was originally intending, when implementing the "seal distortion" idea, to make it suck people in once in a while when they failed.
I've found a way around the problem that stopped me from doing this initially (and people told me they thought it would be fun!), so I've added it.
In short: If you fail a distortion, you might get sucked inside!
Have MORE fnu. :) |
Distorted Reality, posted on Thu Feb 26 18:59:22 2015 | Posted by: Aristophanes | Category: Guilds | Wizards are now able to seal distortions shut in the Unseen University's library.
This uses your magic.spells.special skill, costs a reasonably large number of magic GP per attempt, and varies in difficulty.
Have fnu :) |
Further Fiddling With The Combat Formulas, posted on Sat Feb 14 09:48:39 2015 | Posted by: Pit | Category: General | The difficulty of parrying unarmed, and parrying someone who is fighting unarmed, has changed a little.
Additionally, the speed of defending with a shield has been improved. |
Brutal Beheadings, posted on Fri Feb 6 13:15:32 2015 | Posted by: Pit | Category: Guilds | Bing!
Warriors who have been having trouble with behead since the changes to specials may be pleased to learn that beheadings can now be executed in a variety of styles, ranging from rather easy (for untargeted beheadings) to rather hard (for brutal beheadings). As before, the difficulty also depends on the weapon you use.
(Translation for the warrior types with 8 int: Ug! You must now say HOW to behead, or it'll be a soft whack. But it'll mostly be easier. Ugh!) |
Rearranging Your Stats, posted on Mon Feb 2 19:45:59 2015 | Posted by: Pit | Category: General | Those who seek to rearrange can now do so using the "rearrange" command rather than visiting the retrophenologist.
We do hope that this will not tempt people to rearrange lightly - remember, it will still only be a one-time decision! |
Breakthrough In Potato Research, posted on Thu Jan 15 16:24:00 2015 | Posted by: Tof | Category: Guilds | After intensive research by an unusually dedicated team at the Unseen University, the spell "Boolywog's Forbidden Pleasures" has been tweaked and now allows the caster to summon a demon with a gender of their choice.
This may be done by 'cast Boolywog's Forbidden Pleasures with the {male|female} touch". |
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