Lighting Up The Night., posted on Tue Mar 20 23:58:51 2018 | Posted by: Aristophanes | Category: Guilds | There are now unique light/extinguish commands for both witches and wizards wanting a more stylish way of interacting with their lamps.
Lamps holding lots of candles are also a lot less likely to make a room too bright to see when they're all lit. This may not be the case if you have several chandeliers of eight candles and light them all at once, though...
There is now also a helpfile for lamp objects. This explains how the default light/extinguish commands - and the new wizard/witch variants ...Read The Rest Of This Entry |
Priestly Pouch Performance, posted on Mon Jan 16 21:20:32 2017 | Posted by: Tof | Category: Guilds | Component pouches now work as they should for priests: if you have a container identified as a component pouch, then not only will you automatically take necessary ritual items from the pouch, but they will also be returned to the pouch after the ritual has finished.
This is the same way component pouches work for magic. |
Divine Hand Weight Changes, posted on Sat Oct 15 16:46:23 2016 | Posted by: Pit | Category: Guilds | Divine Hand has been updated to follow the changes to Remember Place and Modify Memento, as was announced at the time. These changes follow the plans as discussed on the boards before:
- only items remembered before the change to remember place are affected, and only those which (now) have a weight below 1/9 pound (50 grams)
- if you have the skills to succeed remember place on such an item, then nothing will happen
- if you do not have those skills, the item will have its weight upped to a valu...Read The Rest Of This Entry |
Corrected Consecrations, posted on Sat Sep 24 09:20:18 2016 | Posted by: Borealis | Category: Guilds | A long standing bug in consecration has been fixed. Previously, some consecrated items may have lost their consecration related adjectives shortly after being consecrated. Now these adjectives should be preserved, provided that the observer has recently performed see consecration.
Consecration related adjectives are things like "gappic", "consecrated", "pishite" etc that can be used as selectors in the parser.
eg: locate consecrated papers
This fix may not be fully implemented until afte...Read The Rest Of This Entry |
Remembering Places, posted on Mon Sep 19 22:13:04 2016 | Posted by: Pit | Category: Guilds | As previously announced on the boards, an additional weight check has been added to divine hand.
This concerns only items with a weight below 1/9 of a pound. For these, the lighter an object, the harder it is to use remember place on.
To support moving from a heavy collection to a lighter-weight one, a ritual "Modify Memento" is available to priests of all gods.
P.S. Existing items with remember places are not affected at the moment. However, to be fair to younger priests who do not already ...Read The Rest Of This Entry |
Mano Rossa Tweaks, posted on Sat Aug 13 13:46:33 2016 | Posted by: Aristophanes | Category: Guilds | As per discussions with various members of the Mano Rossa guild, we've changed the name of their AGMs and updated their offices to reflect their new distinct titles.
We have also added a (relatively) safe room to the Mano Rossa guild, similar to the AM book room. Be warned that if you are considered Persona Non Grata by the Mano Rossa there are likely to be consequences to invading their personal space. |
Wizardly Woes, posted on Sun Jul 3 03:55:21 2016 | Posted by: Borealis | Category: Guilds | Senior Wizard elections will now be called only when the incumbent idles out of position, resigns, or is removed by a vote of no-confidence. |
Couture-al Change, posted on Thu Jun 16 21:41:44 2016 | Posted by: Aristophanes | Category: Guilds | Some changes have been made to Gapp's personal shopper. As such, Gappic followers/priests will notice some cosmetic changes to various things that depended on current fashion.
As a part of this, Gapp's passage room has been rewritten. You will need to adjust any aliases you might have for exiting :)
There will likely be some further cosmetic changes in the near future.
In particular, if you spot anything that used to change according to fashion, and it now does not do so, please let me know by ...Read The Rest Of This Entry |
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