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File /std/effects/object/ward.c

This effect protects an object by causing damage to anyone (except the warder) if they try to steal it. It has a classification of "ritual.object.warded".

Args are: ({ duration, damage, warder's name }) Note that the first argument is no longer used, and wards don't disappear after a time.

This effect has a shadow associated with it.

See also:
help::effects .c

Includes

This class includes the following files /include/effect.h

Method index

Public Functions

These are functions that everyone can access.

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