[Package Index | Mudlib Index | Effect Index]
Class Index
Method index
- adjust_stats(string, string, int)
 - choose_save_name()
 - clean_up()
This method cleans out the _data mapping to delete out of date
records.
 - do_handle_shoplift(object, object)
 - do_save()
 - handle_shoplift(object, object)
 - handle_theft(object, object, object, object, object *)
 - query_shoplift_data(object, object)
Get the difficulty modifier for this player in this shop based on
how much they've stolen over what time period.
 - query_stats(string)
 - recalc(class shoplift_info)
This recalcs the total score.
 - record_shoplift(object, object, object *)
Record a shoplift event for this player in this shop.
 - theft_allow(object, object, object)
 
Public Functions
These are functions that everyone can access.
- 
adjust_stats
void adjust_stats(string user,
                  string location,
                  int amount)
- 
choose_save_name
string choose_save_name()
- 
clean_up
void clean_up()
   
This method cleans out the _data mapping to delete out of date
records.
- 
do_handle_shoplift
void do_handle_shoplift(object thief,
                        object victim)
- 
do_save
void do_save()
- 
handle_shoplift
void handle_shoplift(object thief,
                     object victim)
- 
handle_theft
void handle_theft(object place,
                  object command_ob,
                  object thief,
                  object victim,
                  object * stolen)
- 
query_shoplift_data
int query_shoplift_data(object thief,
                        object victim)
     
Get the difficulty modifier for this player in this shop based on
how much they've stolen over what time period.
- Parameters:
thief - the thief
victim - the shop
- Returns:
the difficulty modifier
  
- 
query_stats
void query_stats(string thief)
- 
recalc
class shoplift_info recalc(class shoplift_info info)
  
This recalcs the total score.
- 
record_shoplift
void record_shoplift(object thief,
                     object victim,
                     object * stolen)
 
Record a shoplift event for this player in this shop.
- Parameters:
thief - the thief
victim - the victim (ie. the shop)
the - list of stolen objects
 
- 
theft_allow
int theft_allow(object thief,
                object victim,
                object things)
 
Classes
These are nice data types for dealing with...  Data!