.
int call_guard()
int do_bail_yourself()
void event_death(object ob, object killers, object killer, string room_mess, string killer_mess)
void event_enter(object player, string mess, object from)
void event_exit(object player, string message, object to)
void event_net_dead(object player)
void event_quit(object player)
string query_prison()
void set_prison(string file)