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This is a blog for all the cool, but minor, things that your creators do for you.

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Evasion, posted on Thu Apr 30 22:41:29 2009
Posted by: Drakkos
Category: General
After reading through several idea reports about how pursue works, I've added an option for you to be able to suppress your evasion.

options combat suppress_evade = on

This will stop you actually trying to escape pursuers. They get a skill check to see whether they notice they are actually being led around.


PK Ladder: More Targets!, posted on Thu Apr 30 10:05:45 2009
Posted by: Dasquian
Category: Playerkillers
A quick change: for every 10 ranks below the top ten, you'll get an extra target. So four targets for ranks 11-20, five for 21-30, and so on. This is to keep things more fluid in the lower end of the ladder while keeping things competitive higher up.


Never Too Early To Plan For The Future, posted on Tue Apr 28 21:10:58 2009
Posted by: Kake
Category: Ram (domain pages)
Wolfgang "We put 'em six feet under" Weidendorf, the coffin maker in Uberwald's unnamed town, has made a few modifications to his coffins to let them be placed as playerhouse furniture. He's also made sure that corpses can now be hefted _out_ of them as well as in!

All Bazaar Exits Lead In..., posted on Mon Apr 27 07:25:14 2009
Posted by: Jewels
Category: Klatch (domain pages)
A couple of minor bug fixes happened today that will make entering or exiting stalls (aka tents) in the bazaar a little more sensible. In particular you will notice the enter message is a bit nicer if you're following someone into a tent. Also you can refer to the stalls as enter stall could be enter tent. Lastly you can leave a tent with 'leave' or 'out'. Whatever your point of view it should be easier to get in or out of the stalls at the bazaar! If you previously idea'd this, co...

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Withdrawal Symptoms, posted on Mon Apr 27 02:30:28 2009
Posted by: Ptoink
Category: General
It is now possible to specify denominations when you withdraw money from banks. This may not appear in every bank until the next reboot. The new syntax is

withdraw <amount> in <denomination>

so you could type

>withdraw 2 forins in livres

and get livres rather than forins. Note that this only works within currency regions: you can't use

> withdraw 2 forins in dollars

to bypass the money changers.

This change was requested by Hagi. May his camels never run dry.

Teaching, posted on Sun Apr 26 00:53:07 2009
Posted by: Drakkos
Category: General
Due to the excessive computational cost, it is now only possible to teach a maximum of ten levels of a time of a root skill (crafts, fighting, covert, etc, etc)

Ladder Refinements, posted on Sun Apr 26 00:18:25 2009
Posted by: Dasquian
Category: Playerkillers
A few tweaks to improve your PK ladder experience:

1) Being offline for more than 7 days flags you as being "inactive". Inactive people will show up on the ladder view in cyan, with [inactive] by their name.

2) Inactive people are not counted as possible targets. Therefore your three targets will be the three people ahead of you in the list, skipping over any inactives.

3) Every 24 hours, all inactive players will drop one rank until they fall off the bottom of the ladder. This means it's...

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Blue Tooth Earrings, posted on Fri Apr 24 17:46:22 2009
Posted by: Drakkos
Category: Forn (domain pages)
A really minor blog posting here, but a new item of jewellery - a blue tooth earring, has been added to the Magic Box in Genua in response to a player idea. They suggested that it would be the ultimate in talkerisable accessories, and who am I to disagree?

No-one, that's who.


Impact Shield Colours, posted on Wed Apr 22 19:31:15 2009
Posted by: Drakkos
Category: Guilds
The colour changes that accompany impact shield absorbption were previously blocked by having on the 'brief combat' option - now they're not.

Democracy, posted on Wed Apr 22 01:51:08 2009
Posted by: Ptoink
Category: Forn (domain pages)
Krimpal, our newest member, has introduced democracy to the black market.



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