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This is a blog for all the cool, but minor, things that your creators do for you.

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Shield Weights, posted on Sun Jul 9 12:23:09 2017
Posted by: Capita
Category: Special
I've made all the shields lighter, to let block users have a bigger range of viable not-too-heavy shields to choose from. While I was at it, I've also tweaked their dimensions and durability to be more in line with each other. The EFF spell is unaffected. As a one-off event, I will transfer deludes and enchantments if anyone wishes to change shields as a result.

Dave's Shield, posted on Sat Jul 8 21:37:08 2017
Posted by: Capita
Category: Ram (domain pages)
During his regular spring cleaning, Dave the Necromancer has fortuitously found his long-lost shield, backpack, and a copy of Portal-Proofing Your Lair (For Dummies).

Changes To Get, posted on Fri Jul 7 21:14:10 2017
Posted by: Pit
Category: Mudlib
The "get" command has received some bugfixes; it is now no longer possible to get objects inside objects inside objects inside ...

Catnip, posted on Sun Jul 2 15:52:46 2017
Posted by: Capita
Category: Special
Catnip now does something interesting.

For related reasons, a catnip patch has appeared somewhere in Djelibeybi.

Refactored Quest, posted on Tue Jun 20 23:13:43 2017
Posted by: Danbala
Category: Am (domain pages)
The conditions for becoming Very, Very Lucky have changed, due to changes in society, Morporkian laws and the climate.

Burden Command, posted on Sat Jun 10 14:32:25 2017
Posted by: Capita
Category: Special
There is now a command to display roughly what's causing your burden.

(If your brief settings don't have it yet, a su will help.)

Oversized Confectionary, posted on Thu May 18 11:57:02 2017
Posted by: Capita
Category: Special
Giant cakes are now for sale at Frank Gnaby's party shop (warning: one use only). They're huge!

Caught Them All, posted on Sat Apr 8 10:43:52 2017
Posted by: Capita
Category: Special
Professor Shrub's imps have all been put on the incinerator, thanks to the adventurers that helped capture them.

Dangerous Waters, posted on Sun Apr 2 15:12:19 2017
Posted by: Kirves
Category: General
Once upon a time, someone intended for attack actions in water to work at 1/3 the speed they do upon land. Due to a small miscalculation on their part, attack actions were instead made to work roughly 3 times faster than they did on land.

Unfortunately, this was not noticed for many a year until some players observed some crocodiles doing what they assumed was near impossible, namely killing them.

Interestingly enough, that is what the crocodiles should have been doing all along but with player...

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Magical Experiment Goes Wrong, Again, posted on Sat Apr 1 04:39:02 2017
Posted by: Capita
Category: Special
Another magical experiment by the Bes Pelargic wizards has gone wrong. Your intrepid reporter isolated the head researcher responsible for the accident for an exclusive interview.

Q: Did this experiment have anything to do with staves with knobs on the ends?

A: Hm? Yes, sure.

Q: What about horses - did the experiment involve riding them?

A: Of course, of course.

Q: And sailing on boats?

A: Who are you and what are you doing in here?

The interview ended at this point. However, the head resea...

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